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Arnold for Cinema 4D R19 v2.2.3 + Medicines (Win-MacOS)
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Arnold 2.2.3 for Cinema 4D R18/R19 for MacOSX and Windows (or C4DtoA) provides a bridge to the Arnold renderer from within the standard Cinema 4D interface. C4DtoA 2.2.3 is now shipping with the latest Arnold 5.0.2.4 core. ************************************************************
- Seamless integration with C4D: objects (instances, cloners, deformers, generators), MoGraph geometry, hair and splines.
- Support for both native particles and Thinking Particles.
- The fastest interactive rendering (IPR) of all Arnold plugins, allows parameter changes to be rapidly previewed without interrupting your work.
- Arnold Shading Network Editor, a node-based material editor.
- A comprehensive list of shaders and utilities, including vertex maps and per-face materials.
- Volume rendering with OpenVDB.
- Deferred, render time generation of geometry with the Arnold procedural node.
- Native linear workflow.
- Team Render, including single-frame distributed rendering.
- Support for third party plugins like X-Particles and Turbulence FD.
- Add motion blur icon to the IPR toolbar
- Get pixel information of an area in the IPR
- Print out external shader libraries after ASS export
- Add diamond to the material library
FIXES:
- Crash when long paths are used
- Wrong visibility using layers
- IPR crash when changing the data type of a custom AOV
- Custom AOVs are displayed under the built-in group in the render settings
- Handles are not visible when looking through the light in the viewport
- Shadow matte background type is not saved.
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